

The final tool that Operators bring into battle with their weaponry is a Field Upgrade. While damage will heal naturally over a short period of time, the Stim Shot can be used to heal your damage immediately after use.Īlso look for the Smoke Grenade, which produces a smoke screen upon impact, and the Decoy, which simulates footsteps to confuse enemies. Throughout the Beta, additional tactical equipment pieces will become available, including the Stun Grenade, which disorients and slows enemy movements, and the Stim Shot. As one could guess by its name, tactical equipment does not typically deal lethal damage, but rather provides a potential strategic advantage within or outside of combat, such as confusing an enemy. Like lethal equipment, tacticals are handheld tools used as compliments to your primary and secondary weapon.
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These include the Molotov, a fire-based improvised explosive that deals damage over time on a surface, and C4, an explosive charge triggered via manual detonation. Throughout the Beta, you’ll have the chance to rank up and earn access to additional lethal equipment. To cook a Frag, hold the lethal equipment button for a brief period to lessen the time ‘til detonation. Players can fire their weapon while “cooking” and throwing a Frag Grenade. Some also wear down enemy vehicles and other technology.Īt first, you’ll start with a Frag Grenade – standard throwable equipment with a short fuse and a potentially deadly explosion. This selection of handheld tools inflicts lethal amounts of damage to enemy infantry. Outside of weapons and Gunsmith, your class also includes lethal equipment, tactical equipment, a Field Upgrade, Perks, and a Wildcard:

Specific attachments will also appear on the weapon as it sits on its gun rack to represent its cosmetic appearance in game. The Create-a-Class and Edit Class screens show how many attachments a weapon currently equipped. Most attachments will affect a weapon positively in some way with a specific “pro,” and some will include a “con” to a different stat when equipped to ensure proper balance.Įach weapon has its own progression path and gaining weapon XP (primarily achieved by eliminated enemies during matches) unlocks attachments that can be equipped in Gunsmith. This virtual gun bench is where you can fine tune weapons with available attachments while getting a detailed look at each weapon’s statistics. With the Gunfighter Wildcard, primary weapons can even support eight attachments at once! Attachments modify a weapon’s behavior and appearance, and most weapons can support up to five attachments. More information on specific uses for primary and secondary weapon classes can be found in our Weapon Overview intel (see Related Articles, below).Īll primary weapons, pistols, and shotguns can be customized with attachments in Gunsmith. Like primary weapons, there will be a wealth of secondary weapons to choose from, including pistols, shotguns, launchers, and melee weapons. These weapons are considered secondary ways of dealing with enemies.
